MaxScripts
Disclaimer:
While I have used all this scripts in production, you should treat them as beta. Use them at your own risk.
I can not be held responsible for any damage they might cause from their use.
I will try to keep them up to date and fix any bugs reported, as time permits.
These scripts can not be included in any retail product with out explicit permission from the author.
Donation:
I have spend lots of hours and endless nights creating these scripts, if you find any of my script has help you or your company, please consider making a donation.
this will help me keep motivated and continue making modifications to these scripts or new ones.
if you find a bug or have any suggestions please contact me at g.llaguno@evvisual.com
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Script: Gtools_Multilight
Ver: 0.55
Requires: 3DSMax 2009
Description: Let´s you interactively change various parameters like intensity, gamma, tint, etc. of each light or self emitting material.
More Info |
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Script: GTools_Huellas
Ver: 1.00
Requires: 3DSMax 8-2009
Description: this scripts paints a texture as the pen objects move across the paper object, it can be use to paint car trails,objects falling, grass been crush, etc.
More Info |

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Script: Gtools_Jar_Planter
Ver: 1.11
Requires: 3DSMax 8-2009
Description: Scatter a list of objects across a surface, you can make them randomly change the scale, rotation and tilt. For example placing trees, plants, rocks, etc.
More Info |
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Script: Gtools_Jar_Rand_Mat
Ver: 1.08
Requires: 3DMax 8 - 2008: AF Colorcorrect or Colorcorret.
3DMax 2009: nothing.
Description: Randomize up to 24 materials, works with Standard, MultSub, Vray Materials.
More Info |
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Script: Gtools_ObjectOcclusion_Utilities
Ver: 1.43
Requires: 3DMax 8 - 2009, Vray
Description: it consist of 3 scripts, 1.- Add Dirt, Object Occlusion and Fake GI for Animation.
More Info |
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Script: Gtools_ObjectOcclusion_Composer
Ver: 1.10
Requires: 3DMax 8 - 2008, Vray, ColorCorrect
Description: Compose Diffuse and Object Occlusion Pass inside Max.
More Info |
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Script: Gtools_Catalogo
Ver: 1.04
Requires: 3DMax 8 - 2008, Vray
Description: Creates Renders for all files in a Directory.
More Info |
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Script: Gtools_Bake
Ver: 1.02
Requires: 3DMax 8 - 2008, Vray
Description: Texture Bakes, Mental Ray OC, Vray OC, Diffuse Map, Global Illumination, Caustics
More Info |
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Script: Gtools_Maxwell_Converter
Ver: 1.00
Requires: 3DMax 8 - 2008, Maxwell, Vray
Description: Converts a complete scene for rendering in Maxwell
More Info |

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Script: Gtools_ZDepth
Ver: 1.00
Requires: 3DSMax 8-2009
Description: Renders Z-Depth pass, correct with opacity and including all xrefs.
More info
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Script: Gtools_TV_Lights
Ver: 1.00
Requires: 3DMax 8 - 2009
Description: Creates lights on a mesh based on the diffuse bitmap.
More Info |
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Script: Gtools_RenderCameras
Ver: 1.05
Requires: 3DSMax 8-2009
Description: Render Selected cameras locally or on the Network
More Info
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Script: Gtools_RandomTransform
Ver: 1.00
Requires: 3DSMax 8-2009
Description: Changes Transformation Randomly |
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Script: Gtools_Proxy_Display
Ver: 1.00
Requires: 3DSMax 8-2009 , Vray
Description: Changes the Display mode of selected Vray Proxy's |
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Script: Gtools_FogColor
Ver: 1.00
Requires: 3DSMax 8-2009 , Vray
Description: Control the Vray Fog Color with Floats color values.
More Info
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Script: Gtools_LC_Bounces_Control
Ver: 1.02
Requires: 3DSMax 8-2009, Vray
Description: Let's you control the amount of Light Cache bounces |
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Script: Gtools_Distribute_Object
Ver: 1.00
Requires: 3DSMax 8-2009
Description: Let's you Replace Selected Objects with another one, making instances. |
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Script: Gtools_Material_Converter.ms
Ver: 2.26
Requires: 3DSMax 8-2009
Description: Convert Materials Between Vray-Standard-MentalRay-Maxwell |
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